36 lines
963 B
Python
36 lines
963 B
Python
from solid2 import cube, cylinder, set_global_fn
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import subprocess
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set_global_fn(100)
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#base
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floor = cube(33,11.4,1.25).translate([1.25,1.25,0]) #floor
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o = floor
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o += floor.translate([0,0,2.3]) #ceiling
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o -= cube(33,9.9,1.25).translate([1.25,2,2.3]) #ceiling negative
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wall = cube(33,1.25,3.55).translate([1.25,0,0]) #sidewalls
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o += wall
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o += wall.translate([0,12.65,0])
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o += cube(1.25,13.9,3.55) #backwall
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o -= cube(1.75,2.5,2.5,).translate([16.4,11.5,1.75]) #hole
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o += cube(1,6.85,2.3).translate([1.25,3.5,1.25]) #backwall2
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#baseend
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#top
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o = o.rotate([180,0,0]).translate([0,13.9,0])#rotate base
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o += cube(34.25,13.9,22)#top cube
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c = cylinder(r=11, h=34.25).rotate([0,90,0])
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c2 = c.translate([0,18.9,10])
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c = c.translate([0,-5,10])
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c3 = cylinder(d=7, h=50).rotate([-90,0,0]).translate([6.8125,-5,10])
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c3 += c3.translate([10.3125,0,0])
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c3 += c3.translate([10.3125,0,0])
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o = o - c
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o = o - c2
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o = o - c3
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#topend
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o = o.scale([10,10,10])
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o.save_as_stl('mag.stl') |